The Liars Dice: Common Hand
A variation of the Lair's Dice is The Common Hand, which is played by two or more players. Like any other variety of the Liar's Dice, it is easy to learn and can be wagered in. However, it's still played by bluffing and deceiving your opponents.
In the Common Hand, players use five dice each and dice cups. In each round, a player must roll his dice and keeps them hidden from his opponents by covering it by a cup. Then one player starts bidding, by choosing a dice face 2 to 6 and guessing the quantity of the dice face that came out the table. 1 is a special face and is considered wild. When three people plays this game the lowest bid would be "one 2", while "fifteen 6s" would be the highest.
Each player can either challenge the previous bid or raise it. By raising a bid, you raise the quantity of the dice face or select any face by increasing its quantity. If the player thinks the last bidder got it wrong, he can challenge him and then the all the dice would be uncovered to determine who got it right. A successful bid has the same number or more of the dice face. In this case the previous bidder wins. If not, the one who challenged him wins.
There are some variants of the Common Hand. One is where player that challenges and loses would lose a die on the next round. For example, when Player 1 loses a challenge, he loses a die on the next round. He would be at a disadvantage because his opponents have more information about him for having 4 dice only. When a player keeps losing a challenge, he would lose a die every time. If he has no more die, then he's out of the game.
Another variation is where 1s aren't wild and are a special bid. When bidding 1, the quantity must be rounded up from the quantity of the prior bid. Switching back, every other dice face is allowed as long as the quantity should be a minimum of one more double than the quantity of 1s. Yet other variation makes 6 as the wild face rather the 1.
When the player can bet calling the current bid as accurate already is yet another variation of the game. He could discount raising or challenging here. When the dice are revealed and see the bid as lower or higher, the bidder then loses a die. If they are exactly correct, he gets an additional die.
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